Blending product strategy, visual storytelling, and illustrative design to create memorable digital experiences

Blending product strategy, visual storytelling, and illustrative design to create memorable digital experiences

Blending product strategy, visual storytelling, and illustrative design to create memorable digital experiences

Featured work

Here is a selection of some of my most recent projects

Guiding the art direction of a PvP game level

View project

Established the visual direction and narrative for Light of the Zo-gears' Zone Rush, defining a cohesive look, translating narrative goals into visual systems, and enabling artists to execute consistently.

ART DIRECTION

PRODUCTION ART

UI DESIGN

Guiding the art direction of a PvP game level

View project

Established the visual direction and narrative for Light of the Zo-gears' Zone Rush, defining a cohesive look, translating narrative goals into visual systems, and enabling artists to execute consistently.

ART DIRECTION

PRODUCTION ART

UI DESIGN

Guiding the art direction of a PvP game level

View project

Established the visual direction and narrative for Light of the Zo-gears' Zone Rush, defining a cohesive look, translating narrative goals into visual systems, and enabling artists to execute consistently.

ART DIRECTION

PRODUCTION ART

UI DESIGN

Guiding the art direction of a PvP game level

View project

Established the visual direction and narrative for Light of the Zo-gears' Zone Rush, defining a cohesive look, translating narrative goals into visual systems, and enabling artists to execute consistently.

ART DIRECTION

PRODUCTION ART

UI DESIGN

Re-designing a favourite app and exploring new ideas

View project

Re-imagined a speculative, system-first UI overhaul of StoryGraph, that explored how thoughtful typography, color, and component design can bring warmth, clarity, and consistency to a reading-focused application.

DESIGN SYSTEM

UI DESIGN

Re-designing a favourite app and exploring new ideas

View project

Re-imagined a speculative, system-first UI overhaul of StoryGraph, that explored how thoughtful typography, color, and component design can bring warmth, clarity, and consistency to a reading-focused application.

DESIGN SYSTEM

UI DESIGN

Re-designing a favourite app and exploring new ideas

View project

Re-imagined a speculative, system-first UI overhaul of StoryGraph, that explored how thoughtful typography, color, and component design can bring warmth, clarity, and consistency to a reading-focused application.

DESIGN SYSTEM

UI DESIGN

Re-designing a favourite app and exploring new ideas

View project

Re-imagined a speculative, system-first UI overhaul of StoryGraph, that explored how thoughtful typography, color, and component design can bring warmth, clarity, and consistency to a reading-focused application.

DESIGN SYSTEM

UI DESIGN

Re-architecting Licensing & Subscriptions for Scale

View project

Led the discovery and defined the requirements for a major restructuring of licensing and subscriptions, separating a single bundled offering into multiple paid service packs.

PRODUCT MANAGEMENT

Re-architecting Licensing & Subscriptions for Scale

View project

Led the discovery and defined the requirements for a major restructuring of licensing and subscriptions, separating a single bundled offering into multiple paid service packs.

PRODUCT MANAGEMENT

Re-architecting Licensing & Subscriptions for Scale

View project

Led the discovery and defined the requirements for a major restructuring of licensing and subscriptions, separating a single bundled offering into multiple paid service packs.

PRODUCT MANAGEMENT

Re-architecting Licensing & Subscriptions for Scale

View project

Led the discovery and defined the requirements for a major restructuring of licensing and subscriptions, separating a single bundled offering into multiple paid service packs.

PRODUCT MANAGEMENT

Copyright ©️Amy Szczepanowski 2025

Copyright ©️Amy Szczepanowski 2025

Copyright ©️Amy Szczepanowski 2025

Copyright ©️Amy Szczepanowski 2025